![]() How do I bind the drawing action to mouse movement On 7/29/11 9:55 AM, Andrey Shipilov wrote: Here's a screenshotĪnyway, I think I still need some kind of a good manual for wx. Lines, cause the Timer of 40 ms is really smooth. It seemed like I needed to bind the drawing event to mouse movementĪnd that would suffice. I'm just trying to understand the wx programming approach cause to me Panel, and of course as soon as the Refresh() is called the Panel isĬleared and the point is being drawn in the new place. I'm trying to understand what happens in the ScrolledWindow.py example Was located within the last tenth of a second or so then it would work fine. See every event this way, but if all you need is to know where the mouse That will return an object with info about theĬurrent mouse position and the current state of the buttons. Mouse is to use a timer and in the timer's event handler call Mouse events, so you'll need to have some way to trigger a call toĪnother approach you could take that would not require capturing the ToĬontinue receiving mouse events even when the cursor is outside theīounds of the frame you can use frame.CaptureMouse(), but be carefulīecause this means that no other window can receive clicks or other Relative to the screen you can use frame.ClientToScreen(pos). To convert coordinates that are relative to the frame into values (40) # in miliseconds def update\_title\(self, event\): > the whole screen, or how to do it right? > but of course I get the coordinates relative to that Frame, and only Basically, I tried binding "wx.EVT_MOTION" to the Frame first, > mouse anywhere on the available screen to be accessible within that > I got a Frame (300 by 300) and I need to get the coordinates of the Could you please hint me how do I do it right? I'm new to wxPython and am trying to get the mouse coords set as ![]() On Jul 28, 10:52 pm, Steven Sproat wrote: Sorry for noob questions, but I kinda fall off reading the docs, not I suppose I cannot bind the dc.DrawPoint() to the EVT_TIMER? At least On 7/27/11 5:47 PM, Andrey Shipilov wrote:Ī small addon. You won't see every event this way, but if all you need is to know where the mouse was located within the last tenth of a second or so then it would work fine. That will return an object with info about the current mouse position and the current state of the buttons. ![]() To continue receiving mouse events even when the cursor is outside the bounds of the frame you can use frame.CaptureMouse(), but be careful because this means that no other window can receive clicks or other mouse events, so you'll need to have some way to trigger a call to ReleaseMouse.Īnother approach you could take that would not require capturing the mouse is to use a timer and in the timer's event handler call wx.GetMouseState(). To convert coordinates that are relative to the frame into values relative to the screen you can use frame.ClientToScreen(pos). Basically, I tried binding "wx.EVT_MOTION" to the Frame first,īut of course I get the coordinates relative to that Frame, and only ![]() Mouse anywhere on the available screen to be accessible within thatįrame. I got a Frame (300 by 300) and I need to get the coordinates of the ![]() Self.SetTitle("Your mouse is at (%s, %s)" % (pos.x, pos.y)) Self.Bind(wx.EVT_TIMER, self.update_title) ![]()
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |